In return for using the convenience and speed of a number-cruncher app, we’re spending less time actually building the character from the ground up, so we don’t get to know him quite so well when we start playing. That’s true across all systems we play whether it’s Rolemaster, 3e D&D, Classic D&D, Mutants & Masterminds, 3:16, 4e D&D or whatever. In our experience, characters built by hand using good old fashioned blood, sweat, pencil and paper tend to be more well thought out, better conceptualised and more “solid” in the mind’s eye of the player. My group all use it, but at the same time wish we didn’t.
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